removing coin from inventory with "market price (buy 100 sell 50) " selected
not unsurprisingly only yields half the value, However it seems to me that it
would be better to treat currency specially. and/or add an "undo" feature.
Hi JasenBetts, These sorts of requests should be Code Feature Requests. Not Help / Support requests. The Support requests which funnel directly to me are meant for support questions; i.e. character won't load, or such. I'm going to move this to the Code Feature Request Section.
Code - Deals with the main program
Data - Deals with the data sets themselves.
Coin, Gems and Trade goods now get sold at 100% in buy/sell rates other than cashless.