when adding Evolutions to an Eidolon, I can add those which are complete in themselves (e.g. Improved Natural Armour) but not those with a Chooser - e.g. Improved Damage (need to choose which natural attack gets the bonus).
PCGen just does nothing when I try to add such an evolution...
Windows 7-64bit, Java 6, Pathfinder RPG + APG + Bestiary
The natural attacks need to be equipped then the proficiencies are granted and you can select from those proficiencies.
can I add that this is not exactly blindingly obvious?
Naively one would expect that a creature with Claws uses them (that is, has them Equipped if necessary)
Further it is not obvious that a Feat or Evolution should require a visit to the Inventory before it becomes usable...
Will it next be that in order to choose Weapon Focus (Longsword) I must first purchase a Longsword, and then Equip it?