Preference->Output->Invalid to-hit text has invalid default

Description

The default invalid to-hit text preference is 'null', whereas the OS checks for and parses 'N/A'.

The result is that two handed weapons fail to output correctly (display null rather than the actual to-hit bonuses).

While the preference can be changed to fix this, the default really should be what the OS expects to parse.

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Kim Winz
July 18, 2013, 12:43 PM

I'm just getting ramped up to join the code team and this looks like a good first item for me to take. Assign it to me if that's OK!

Kim Winz
July 19, 2013, 12:39 PM

Does this problem still occur? It appears to have been fixed already in the SettingsHandler code.

James Dempsey
July 19, 2013, 3:46 PM

The output issue was handled in - Export Token [INVALIDTEXT]. So the output sheets can now see what is selected in the preference. Looking at the SettingsHandler code you are right the default is there.

Cancelled

Assignee

Unassigned

Reporter

Dave Griffin

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Priority

Minor
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