I have a character with ranks in Linguistics, and Inner Sea Guide is one of its source.
The bonus of Linguistics (Create forgery) appears on the preview and the sheet, but it should be the same as for Linguistics.
I checked the skill conditional file for this source, it is a bit different that other, but changing it didn’t fix anything.
My lord, I'm completely baffled why this isn't working correctly. This may be a code issue.
I verified the conditional is working, but for some reason it's getting different bonuses from the base skill.
Okay, I managed to figure out how to fix it, but I'm still not happy it happens to begin with.
Gonna toss this to Code for a review.
This issue is back. I also have the problem with Bluff too, some conditional on the characters have a +3 I don’t know where it comes from.
From the troubleshooting preview sheet:
Bluff +13 = +7[RANK] +3[Bluff] +3[Perform (Sing)] +3[cskill BLUFF GTEQ 1|skill BLUFF GTEQ 1|TYPE=CLASSSKILL] +3[STAT] -36[OTHER]
Bluff (Feint) +16 = +7[RANK] +3[Bluff] +3[STAT]
Bluff (Lie) +16 = +7[RANK] +3[Bluff] +3[STAT]
Bluff (Pass Hidden Message) +16 = +7[RANK] +3[Bluff] +3[STAT]
(…)
Linguistics(Minkaian, Kelish, Osiriani, Skald, Sylvan, Varisian, Elven) +10 = +7[RANK] +21[Linguistics] +21[TYPE=BASESKILL] +21[cskill LINGUISTICS GTEQ 1|skill LINGUISTICS GTEQ 1|TYPE=CLASSSKILL] -81[OTHER]
Linguistics (Forgery) +28 = +7[RANK] +21[Linguistics]
This is going to need a code fix, the evaluation and how it calculates is displaying when it shouldn't and there isn't much I can do except make hacks around this.
I'll change the display trigger to be total vs. total and hope that handles the issue for the time being.
Different system used. Invalid bug now.