Shieldbash and shield not calculating To Hit correctly

Description

Shieldbash and shield do not seem to be calculating To Hit correctly...

Shieldbash (Light) Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +5 = +4[BAB] +4[STAT] +0[SIZE] -4[MAGIC] +1[MISC]
Damage: 1d3+4

What is the -4 magic from?

Then the shield itself comes out like this...

Shield +1 (Light/Steel/Mithral) Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +4 = +4[BAB] +4[STAT] +0[SIZE]
Damage: 1d3+4

Only +4 to hit, but it clearly states a +4 and +4...

Environment

Windows 7 Pro 64bit

Activity

Show:
Andrew Maitland
August 10, 2014, 1:31 AM

I believe this can be closed out. Should be resolved in 6.03 or .4.

Fixed

Assignee

Unassigned

Reporter

Omowale Anthony

Theme

None

Epic/Theme

None

Pending User Input

None

Fix versions

Affects versions

Priority

Minor
Configure