I'm noticing that the situational skills aren't displaying correctly.
Main cause seems to be negative values.
Acrobatics (Jump) with a Move of 20 should have a -4
When I tested Agile Breastplate, the Jump difference never showed up til I messed with the skills. Value would have been -1 vs -4.
This sounds like it is a refresh issue, where the skills display is not updated to reflect an equipment based change of skill level. Would that match what you have seen?
I'm not so sure. Climb works fine, and I see an immediate change reflected on the sheet. The difference is Climb is a real skill, and Jump is a Situational skill.
It could be the render for situation isn't refreshing, all I know is I need to jog the RANK to get a result, so perhaps it is a refresh. The other thing is I think Situation doesn't like showing negative numbers. If a test character would help, I'll provide one.
Steps to reproduce:
Human, L1 Fighter, Stats all 10's
CHECK Skills or Preview tab - No Acrobatics (Jump), Climb is -4
Add equipment AGILE Breastplate
Custom equipment on AGILE Breastplate to make Mithral version
Equip regular Agile Breastplate - Skills tab OR Preview tab - note no Acrobatics (Jump), not Climb is -1, not -4
Unequip Agile Breastplate, equip Mithral version
Check Skills tab - Acrobatics (Jump) now appears
Any situational penalty was being completely ignored by the system.