Unchained Monk hit die is wrong

Description

When creating an unchained monk with the the latest stable (and the latest nightly autobuild, October 17th about 22:00 GMT) I get a d10 hit die for first level when I select unchained monk from the talents/class features tab. When I add a second monk level I only get a d8 hit die.
I have the following sources loaded:
Core Rulebook, Advanced Players Guide, Bestiary (1, 2, 3) Inner Sea World Guide, Pathfinder Unchained, Rise of the Runelords (Adventure Path and Players Guide), Ultimate Combat, Ultimate Magic.

Environment

None

Activity

Show:
Andrew Maitland
October 24, 2016, 7:17 AM

This keeps popping up, but every time I test with the latest version, it comes back correct.

Andrew Maitland
November 7, 2016, 8:03 AM

Unable to replicate

Andreas
February 3, 2017, 12:33 AM

Just tested this behaviour with v6.07.01. The bug still exists.
Currently you can get up to 10HP when leveling up, but when you go back with "Edit" It shows a d8 as hit die.

Andrew Maitland
February 4, 2017, 6:11 PM

Code:

UI reflects Class HD, and not the revised HD. It also incorrectly limits manual editing later, only allowing the values of the base Class HD.

Assignee

Unassigned

Reporter

Andreas

Labels

None

Theme

None

Epic/Theme

None

Pending User Input

No

Components

Affects versions

Priority

Minor
Configure