"Standard" dice rolling method produces statistically unlikely low numbers

Description

We had a complaint, and several people reproduced this. Apparently, when rolling up a character using the "standard" (4d6, drop lowest) method of character creation, the numbers are amazingly low! Three "4's" in a single set with a high of "12", 20 sets with TOTALMODS ranging from +3 to -16 (3,7,9,4,4,5), and so on

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Keith Heinzelmann
July 7, 2017, 4:51 AM

It appears the code is actually rolling 4d6 and dropping the highest.

Fixed

Assignee

Andrew Maitland

Reporter

Gwen T

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Priority

Minor
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