Bestiary I- Giant creature template, when applied to creatures with the swarm subtype that are originally Fine or Diminutive, sets the modified swarm's speed to 0.
Ah, evil template complexity. Okay, fun. Nuke the template time. Thanks for the input Don.
O.o - I'll have to actually test this, but I'm looking at the DATA from the template and it has
nothing to do with movement.
Right, the movement is changed because "A character with a strength score of 0 is too weak to move in any way and is unconscious." Pg. 16 of the core rule book.
Email reply is slower than web reply, which is why I have to laugh, cause my reply to the first post
came in last and my "Ah, thanks Don" post came in first instead of last. I understand the issue, I
just lack the energy to fix it tonight. Something about working non-stop 19 hours will do that.
The issue is there is no easy fix. I can apply only the Stat Changes and remove the size increase -
which would work, but thenapplying any other legit size changes would fail. How often does this
happen? I really don't know.
I could go overboard and disassociate the Size Modifiers from the actual size, that might be the
solution, but it's not something I want to really consider till I've had some rest.
Fixed as a result of work done to fix the Giant Creature Template