(Pathfinder) Amulet of Mighty Fists does with Weapon Special Abilities

Description

Whereas default amulets of mighty fists (+1, +2, etc) seem to work correctly, if one is customized from the base amulet of mighty fists with some magic weapon special abilities, it does not seem to be adding the bonus to attack and damage of the base plus. So an amulet of mighty fists +1 (frost) isn't adding +1 to attack and damage for natural attacks. It seems to be functioning okay for unarmed strikes and flurry of blows though.

This was as of revision 23595.

Environment

None

Activity

Show:
Andrew Maitland
May 7, 2014, 8:58 PM

Are you using the correct Amulet of Mighty Fists? I think there are two sets of them.

Chris Peterson
May 9, 2014, 10:45 PM

I'm speaking of when you go to the base Amulet of Many Fists without any plusses listed and then customize to make your own with a + to hit and damage coupled with some weapon special ability (for example, frost or flaming). The premade amulet of mighty fists items with a listed plus (+1, +2, +3, etc.) seem to work but don't allow for the selection of weapon abilities.

Fixed

Assignee

Andrew Maitland

Reporter

Chris Peterson

Labels

None

Source Books

PF - Core Rule Book

Epic/Theme

None

Pending User Input

None

Components

Fix versions

Affects versions

Priority

Minor