I was working with the Ninja class in PCGen. When selecting the Advance Ninja Trick - Unarmed Combat Mastery. It doesn't calculate the damage dice for hitting with an Unarmed strike correctly. I've added two versions of the the same character. One using 6.00.0 and the other using 6.02.1. In both cases she has 2 levels of monk and a significant number of ninja levels with the trick. but the damage that it say the character does is only 1d6. Where as it should be 2d8. If there is a way to implement the correct damage from the number of levels into the next path that would be Awesome. I really like the ninja class and want to use it more. Thanks for the help.
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