Bonus spells/Crossblooded bonus spells/favored bonus spells don't seem to be adding up correctly...
From what i can tell partly is that, bonus spells for high attribute (CHA 21) is not giving me bonus spells...also, Crossblooded bonus spells are being considered part of the original count of spells per day...it's supposed to be in addition to them...I don't know if it's because I selected them before I selected normal spells or not...
From what I calculate my sorcerer(crossblooded - Stormborn/Elementair Air) should have spell-level wise... 0=7, 1=7, 2=4, 3=3 and 3 crossblooded bonus spells and I took two level 2 favored bonus spells
I wonder if I do all my spells first then go back and add the bonus spells will it work...i will keep playing around with it
Windows 7 64bit Pro
Okay, breaking this down:
Sorcerer Level 7 has listed base
Charisma of 21 would grant +2 1st (12 & 20), +1 2nd (14), +1 3rd (16), +1 4th (18), +1 5th (20) - that all seems to be correct.
Charisma adds 0. Period. "Unlike spells per day, the number of spells a sorcerer knows is not affected by her Charisma score).
Bonus Spells where you choose an actual named spell is not going to populate the list with that spell. That is asking someone to add a SPELLKNOWN tag to each one of those spells, which I haven't done (it's very time consuming). Thus you won't see the KNOWN alter since we're not actually granting the spell to the list. (Data Feature Request if that is what you want). I may or may not get around to it, too many other projects to say.
I understand the Archetype is altering the spells KNOWN - I want to say -1 to each level, but I would have to check up on it.
Also, not certain why, but you're not using the latest production release. 6.02.1 was the last production, RC3 was before that. If you want access to the latest improvements and bug fixes, grab the alpha build 6.03.2.
Ok...I see what ur saying...I'll grab the newest version
On Jul 7, 2014 5:44 PM, "JIRA (for Andrew Maitland )" <email@example.com>