ARG Race Builder - Speed not appearing on character sheet

Description

Speed is not being displayed in character sheet when building a race. (Should be base 30 ft for Medium, 20 ft for Small, and so on with 10 ft increments.) I am not sure how the Fast racial trait interacts with this, I have tried with and without it.

Environment

MacOSX

Activity

Show:
Andrew Maitland
August 26, 2014, 10:45 PM

pending

Andrew Maitland
August 27, 2014, 12:18 AM

OP didn't have any Race - Code will not implement any movement without a race being present.

A N
September 12, 2014, 2:02 PM

I chose Race now - there appears to be a minor issue. Speed is not being modified when "Race" is Small or Large.

Andrew Maitland
September 12, 2014, 2:33 PM

Cite where it says in the rulebook (page number) that SIZE affects base
speed please. Cause I don't see it.

Large (7 RP): Prerequisite: Humanoids taking this
quality must have the giant subtype; Benefit: Large
creatures gain a +2 size bonus to Strength and a –2 size
penalty to Dexterity. Large races take a –1 size penalty
to their AC, a –1 size penalty on attack rolls, a +1 bonus
on combat maneuver checks and to their CMD, and a –4
size penalty on Stealth checks. A Large creature takes up
a space that is 10 feet by 10 feet and has a reach of 5 feet.
Medium (0 RP): Medium races have no bonuses or
penalties due to their size. A Medium creature has a space
of 5 feet by 5 feet and a reach of 5 feet.
Small (0 RP): Small races gain a +1 size bonus to their
AC, a +1 size bonus on attack rolls, a –1 penalty on
combat maneuver checks and to their CMD, and a +4
size bonus on Stealth checks. Small races have a
space of 5 feet by 5 feet and a reach of 5 feet.
Tiny (4 RP): Prerequisites: Aberration, construct, dragon,
fey, outsider (native), or plant type; Benefit: Tiny creatures
gain a +2 size bonus to Dexterity and a –2 size penalty to
Strength. Tiny races gain a +2 size bonus to their AC, a
+2 size bonus on attack rolls, a –2 penalty on combat
maneuver checks and to their CMD, and a +8 size bonus on
Stealth checks. Tiny characters take up a space of 2-1/2 feet
by 2-1/2 feet, so up to four of these characters can fit into a
single square. Tiny races typically have a natural reach of 0
feet, meaning they can’t reach into adjacent squares. They
must enter an opponent’s square to attack it in melee. This
provokes an attack of opportunity from the opponent.
Since they have no natural reach, they do not threaten the
squares around them. Other creatures can move through
those squares without provoking attacks of
opportunity. Tiny creatures typically cannot
f lank an enemy.

A N
September 12, 2014, 3:06 PM

My bad, misread RP cost rules for movement speed. (It said somewhere Goblins lost 1 RP for having 30 ft MS).

Assignee

Unassigned

Reporter

A N

Source Books

PF - Advanced Race Guide

Epic/Theme

None

Pending User Input

None

Components

Affects versions

Priority

Minor
Configure