(PF/B3) Racial Skill Bonus Corrections

Description

There are a number of corrections to the racial skill bonuses for some monsters out of Bestiary 3. They are listed below.

The following monsters have missing racial skill bonuses (non-situational). I've listed them below along with their racial skill bonuses.
Bandersnatch: +8 Acrobatics, +10 Perception
Behemoth (Tempest): +20 Fly, +10 Perception
Behemoth (Thassalic): +10 Perception
Behemoth (Thunder): +10 Perception
Bogeyman: +4 Intimidate, +4 Stealth
Carnivorous Crystal: +5 Stealth
Clockwork Leviathan: +12 Stealth
Clockwork Spy: +2 Climb, +2 Stealth
Crab (Shark-eating): +4 Perception
Crab (Shipwrecker): +8 Perception
Deathweb: +8 Stealth
Demon (Coluxus): +8 Perception
Jackalwere: +2 Bluff, +2 Survival
Kamadan: +4 Acrobatics
Kech: +2 Perception, +4 Stealth
Maftet: +4 Stealth
Marsupial (Kangaroo): +4 Acrobatics
Megafauna (Basilosaurus): +4 Perception
Megafauna (Megalania): +4 Stealth
Mobogo: +8 Perception
Phantom Fungus: +4 Stealth
Sea Bonze: +4 Swim
Snake Swarm (Venomous): +4 Perception, +4 Stealth
Spider (Ogre): +16 Climb, +Perception, +4 Stealth
Spider Eater: +4 Perception
Sprite: +8 Escape Artist
Tojanida: +4 Perception
Troll (Jotund): +4 Perception
Vodyanoi: +4 Heal
Vulture: +8 Perception
Vulture (Giant): +8 Perception
Zoog: +6 Acrobatics, +6 Climb
Zuvembie: +4 Stealth

The following races have situational skill bonuses. As above, I've listed them with their proper skill bonuses:
Adlet: +8 Stealth in snow
Akhlut: +12 Stealth in snow
Bandersnatch: +12 Stealth in forests, +20 Survival when tracking
Carbuncle: +4 Stealth in grass or brush
Carnivorous Crystal: +5 Stealth in rocky environs
Cerberi: +4 Survival when tracking undead
Clockwork Leviathan: +4 Stealth in water
Kech: +6 Stealth in forests and jungles
Megafauna (Megalania): +4 Stealth in rocks or undergrowth
Mobogo: +8 Acrobatics Jump, +8 Stealth in swamps
Tatzylworm: +6 Stealth in dense vegetation
Trollhoud: +4 Survival when tracking by scent

The following races have racial skill bonuses that are incorrect and need to be fixed to the proper value. I've listed the races along with their correct values.
Adherer: +2 Craft (Cloth)
Akhlut: +4 Perception
Giant Owl: +8 on all Knowledge checks

Environment

None

Activity

Show:
Andrew Maitland
November 23, 2014, 6:24 PM

Completed: At revision: 25562

Chris Peterson
November 25, 2014, 3:37 PM

Looks like you've got most of it. The Clockwork spy is supposed to have a +2, not a +3 bonus to Climb.

In addition, I didn't see the following situational bonuses appear (reposted from above)
Bandersnatch: +20 Survival when tracking
Carbuncle: +4 Stealth in grass or brush
Carnivorous Crystal: +5 Stealth in rocky environs
Cerberi: +4 Survival when tracking undead
Megafauna (Megalania): +4 Stealth in rocks or undergrowth
Tatzylworm: +6 Stealth in dense vegetation

Andrew Maitland
November 25, 2014, 3:48 PM

BONUS:SKILL|Climb,Stealth|2|TYPE=Racial is on the clockwork spy. Or does the Dex replacing the Str throw off what the bonuses was expected to be?

Chris Peterson
November 25, 2014, 4:01 PM

Oh, good catch, nevermind about that part.

Assignee

Andrew Maitland

Reporter

Chris Peterson

Source Books

None

Epic/Theme

None

Pending User Input

None

Components

Fix versions

Affects versions

Priority

Minor
Configure