The swashbuckler's Weapon Training isn't adding to attack/damage as it should. The correct bonus shows up in the special ability descrip;tion, so it's not that.
Additionally, the crit range for the proper weapons aren't not being increased.
Here's the relevant description of the ability:
Swashbuckler Weapon Training (Ex): At 5th level, a swashbuckler gains a +1 bonus on attack and damage rolls with one-handed or light piercing melee weapons. While wielding such a weapon, she gains the benefit of the Improved Critical feat. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level).
Multiprong issue... Those always consume the most time.
Well... uh, interesting. Whomever set this code up decided that the bonus was best served as a temporary bonus. But neglected to even bother with the Crit stuff...
Do you by any chance see an ability to apply said bonus?
I'm going to come out and just say it... the specific group of weapon bonuses is painful...
I shall see what I have in my bag of tricks and see about a better solution, but each of these oddballs is making me wish sorely for the FORMULA PARSER... has code that will make this abundantly easier once it's actually implemented. Until then, I'm just going to place these weapons in a Weapon Group like they should have been.
Appears that it's working, but it's starting off with an extra +1.
I can't replicate. Bonus is stated at +1 at 5th level. I need something that replicates the problem.
Unable to replicate the issue. No further follow up from the reporter. Closing this as resolved.