Unchained Summoner not allowing most Archetypes
Based Upon my reading of the Unchained Summoner and discussions I've seen on various forums, it seems like the Unchained Summoner should allow most/all of the archetypes that applied to the original Summoner class. When I load up an unchained summoner however, it's showing archetype conflicts dealing with the eidolon (at the very least). Since this is an outright replacement for the Summoner class, not an archetype, do the summoner archetypes need to be re-worked to work with an unchained summoner?
In specific, I'm trying to build an Unchained Synthesist Summoner
Completely different issue. Requires different tracker.
Would you like me to enter a different Jira for this issue since it's technically a different issue (Implementation, not availability)?
Good news and bad news. It's now letting me pick the archetype, but it's still using the old Eidolon format when I pick the archetype with an Unchained Summoner. Without the archetype, I get to create an unchained eidolon, but with the archetype, it goes back to building a fused Eidolon using the UM rules.
No, I figured out my git issues and have the updated data from the codebase. Testing it now
You need the autobuild to test? Let me fix the bug in DATA-2922 and then I'll push an autobuild for you to play with.