Unchained Summoner using Synthesist Archetype not getting proper Eidolon

Description

The Unchained Summoner from Pathfinder Unchained Gives a proper Eidolon, but when you add any Archetype (I tested it with the Synthesist), it reverts back to the UM Eidolon rules. Unchained and Archetypes are compatible, see comments on

Environment

None

Activity

Show:
Daniel Swan
May 24, 2016, 3:24 PM

Ok. Thank you for picking this up!

Andrew Maitland
May 24, 2016, 5:46 PM

https://github.com/PCGen/pcgen/pull/1267

Involved 30 files, and major refactoring. Basic testing to get the system working. This ought to keep you busy for awhile. As I said before, I will not consider this for 6.06 without serious testing.

Daniel Swan
May 24, 2016, 5:48 PM

I understand that perfectly. I'll start some testing once the pull is done.

Daniel Swan
May 24, 2016, 6:06 PM

Should I just submit another Jira if I find any issues, or would you like this ticket updated instead?

Andrew Maitland
May 24, 2016, 6:12 PM

Only if your issue relates this tracker... Which as stated above is "Unchained Summoner using Synthesist Archetype not getting proper Eidolon"

Since that was part of the basic testing, I rather doubt that will be a primary concern. But hey, Monkey or Human, both tend to make mistakes. Makes this exciting, wondering where the bug may be waiting to ambush you. Hmm, that could be an RPG adventure there... find the code bug...

Anyways, I believe that handles the issues raised. School work for an hour.

Fixed

Assignee

Andrew Maitland

Reporter

Daniel Swan

Labels

None

Source Books

Pathfinder (Specify)

Epic/Theme

None

Pending User Input

No

Components

Fix versions

Affects versions

Priority

Minor
Configure