Paizo - City of Strangers: Bloatmage saves are calculated as classlevel+1/3 instead of classlevel*1/3
Which would cause the formulas to be incorrect, as I just pointed out two hours ago. So again, I have to ask where are you getting the idea the saves are incorrect? I'm citing page 60 from City of Strangers:
I'm confused. This is exactly what I want to change it to. Currently PCGen calculates the saves as CL+1/3 and CL+1/2, which gives a level 10 bloatmage +10 to all saves. This is how it is currently:
BONUS:SAVE|BASE.Fortitude|classlevel("APPLIEDAS=NONEPIC")+1/3 BONUS:SAVE|BASE.Reflex|classlevel("APPLIEDAS=NONEPIC")+1/3 BONUS:SAVE|BASE.Will|classlevel("APPLIEDAS=NONEPIC")+1/2
which is clearly incorrect...
So, since I don't want to wait and debate, the correct formula is:
Which gives the correct results at level 10:
If you can update the PR to the correct formula, I'll accept that.
Oh shoot, I didn't even realize that my fix was also incorrect. Sorry, should read better next time, you clearly said that in your first posting.