Starfinder - Melee Striker Gear Boost doesn't appear to be adding the bonus

Description

There appears to be an issue with the Melee Striker Gear Boost actually being calculated within the damage output on melee weapons. I have attached two versions of a character sheet showing that the damage is only including the Weapons Specialization (char level) and strength bonus.

Rado-Kam.pcg
Weapon Spec = +5
Strength Bonus = +3
Melee Striker (should be) = 1/2 str bonus rounded down = 1
Total bonus should be 9.
Sheet only reflects 8

Rado-Kam v2.pcg
Weapon Spec = +5
Strength Bonus = +4
Melee Striker (should be) = 1/2 str bonus rounded down = 2
Total bonus should be 11.
Sheet only reflects 9

Unless I have missed a setting/checkbox somewhere on the character, however I have gone over all of the different tabs and couldn't find anything.

Environment

None

Assignee

Andrew Maitland

Reporter

Michael

Labels

Source Books

None

Epic/Theme

None

Pending User Input

No

Affects versions

Priority

Minor
Configure