Small Monk's have 1d3 damage instead of 1d4 per chart

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Any small race that selects monk is getting the std 1d3 damage instead of 1d4 per the table.

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VestSeptember 21, 2023 at 7:12 AM

there are also a halfling and a gnome. They might be affected by the bug too.

We cannot change sizes for all characters. Please don’t change them, until anyone reports a new bug. I don’t want to give up.

Andrew MaitlandSeptember 21, 2023 at 6:47 AM

Andrew MaitlandSeptember 19, 2023 at 10:55 PM

So the race is a default size bigger. Okay. Let me see if I can manage that.

VestSeptember 17, 2023 at 8:43 PM

Here is the small update (some technical stuff). The actual magic happens in the static method getMonkUnarmed (pcgen/io/exporttoken/WeaponToken.java). The execution path is that Ratfolk has size “Medium”, but this current character thinks that it is “Small”:

Because of this, the further calculations figure out that the damage has to be 1d4, but because of a different size, the damage is reduced by 1…

Ok… debugging further…

Andrew MaitlandSeptember 15, 2023 at 10:13 PM
Edited

Upgrading the priority as this is a critical regression for code behavior and impacts multiple game systems (anything using UDAM)

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Created September 14, 2023 at 7:46 PM
Updated September 21, 2023 at 7:12 AM
Resolved September 21, 2023 at 6:47 AM