Pathfinder - Include full spell effects
Adrian: Also some spells still lack important info in the char sheet description
Adrian: On my spell list, sound burst, sheild of faith, resist energy, wall of fire - all are missing numbers of damage etc
Adrian: Oh, if you're looking for things that omit numbers they could include, "molten skin" for the Oracle can be added to the list of spells above
Already corrected it with revision: 17783
Date: 2012-10-13 22:44:01 +0000 (Sat, 13 Oct 2012)
When loading pathfinder I am getting lots of warnings like the following:
09:52:00.307 INFO Thread-7 SourceFileLoader:519 Loading game Pathfinder_RPG and sources [Paizo - Pathfinder Roleplaying Game Core Rulebook, Paizo - Pathfinder Roleplaying Game Character Traits Web Enhancement].
09:52:00.307 FINER Thread-7 SourceFileLoader:887 Loading campaign Paizo - Pathfinder Roleplaying Game Core Rulebook
09:52:00.308 FINER Thread-7 SourceFileLoader:887 Loading campaign Paizo - Pathfinder Roleplaying Game Character Traits Web Enhancement
09:52:01.649 LSTWARN Thread-7 Description:136 The % without a number in the description 'You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch diameter. Reduce the maximum length by 50% for every additional inch of thickness, and increase it by 50% for each reduction of the rope's diameter by half. The possible commands are "coil" (form a neat, coiled stack), "coil and knot," "loop," "loop and knot," "tie and knot," and the opposites of all of the above ("uncoil," and so forth). You can give one command each round as a move action, as if directing an active spell. The rope can enwrap only a creature or an object within 1 foot of it-it does not snake outward-so it must be thrown near the intended target. Doing so requires a successful ranged touch attack roll (range increment 10 feet). A typical 1-inch-diameter hemp rope has 2 hit points, AC 10, and requires a DC 23 Strength check to burst it. The rope does not deal damage, but it can be used as a trip line or to cause a single opponent that fails a Reflex saving throw to become entangled. A creature capable of spellcasting that is bound by this spell must make a concentration check with a DC of 15 + the spell's level to cast a spell. An entangled creature can slip free with a DC 20 Escape Artist check. The rope itself and any knots tied in it are not magical. The spell cannot affect objects carried or worn by a creature.' should be either escaped e.g. %% or made into a parameter reference e.g. %1 .
Oracle 'Molten Skin (Ex): You gain resist fire 5. This resistance increases to 10 at 5th level and 20 at 11th level. At 17th level, you gain immunity to fire.' is not a spell.
Completed: At revision: 17779 - Core Rule Book