Collection of unclear entries and typo's noted.

Description

Had a browse through the documentation recently, and noticed a set of things that were odd or unclear: Lines prefixed with # are to identify original entry.

[L. Yip: Converting this list of errors into multiple sub-tasks.]

#desc
#If the parameter needs to be next to a number the parameter number should be surrounded in curly brackets { }. For example, %{1000}gp.

that should be "%{1}000gp" to refer to the first param, in thousands

desc should also mention embedded newlines

#Note: In the past, the TYPE tag in tTemplate files
typo on 'tTemplate'

#creating an output sheet:
#This would produce a table of two columns listing the names of all your equipment.

#Example Output
has only one column!

#tabs and buttons = skills
#A Cost of 0 means that you cannot purchase this skill unless in the Options tab a non-zero cost to these exclusive skills (usually the value is 4 or higher) were assigned.
where is a non-zero cost assigned?

#Once the skill has been selected, right click on the Skill and select any of the following:
cannot right click in new ui

token 'skillcost_class' has example from skillcost_crossclass

Environment

None

Assignee

Li-aung Yip

Reporter

Dave Griffin

Labels

None

Epic/Theme

None

Pending User Input

None

Priority

Minor
Configure