Summoner eidolon has too many evolution points


I tried to create a first level summoner. The eidolon was given 15 evolution points instead of 3. This seems very incorrect.

Also, I had something like 20 eidolon skills to choose as class skills.

Also, I was given the option to add point buy points to the eidolon's ability scores. I don't think that's correct? But that seems less critical than the number of points issue.


Windows 8.1, version 6.02.1


Andrew Maitland
August 11, 2014, 11:38 PM

Hi Barbara,

Can you do me a favor? 6.02.1 is quite a few cycles behind current development and Eidolon's have undergone quite a bit of restructuring since then. Would you mind grabbing a Beta release of pcgen version 6.03.04 - this was released in the last couple of days, and giving your character another go with the new Eidolon code.

Also, can you cite the rule where the eidolon isn't given 15 points. If memory serves me, they are given 15 evolution points to begin with and several "free" evolutions tied to their initial chosen form.

As I said in my reply to your post on the main yahoo group, you might want to open a code request, if the point buy system is asking your to alter the Eidolon (which is correctly set up to begin with).


Barbara Shepard
August 12, 2014, 8:01 PM

Hi Andrew,

I re-created the summoner and eidolon in 6.03.04, and it worked just
fine. I had 3 evolution points and 4 eidolon skills to add, just as I
should. So it looks like this rev has fixed the bug I saw in the older one.

Thanks for you help!

Andrew Maitland
August 12, 2014, 8:29 PM

Per OP - Fixed already. Closing.





Barbara Shepard



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