I've make a quick modification to the Preview-statblock5 OS to display Concentration modifiers, and to "blank out" CMB/CMD for some monsters.
I've called my version statblock_pathfinder ('cause I can never remember which number goes with which game mode).
The NoCombatManeuvers variable, if set to 1, will display an em-dash instead of values for CMB and CMD.
I have a "No Combat Maneuvers" ability in my Bestiary 2 files, in a file that I think will be put in the core rulebook section when the Bestiary 2 is officially added.
I'll upload it to SVN once I've finished the Lycanthropes.
The Concentration modifier seems to be incorrect for Innate spell-like abilities; that is being investigated.
I hope to make more modifications to this sheet in the future to make it even more closely resemble the Bestiary stat blocks.