[Sidewinder Sheet] Ranged Damage not being displayed correctly
On the Sidewinder character sheet, shotgun damage isn't showing properly by range.
Windows 7 Home 64bit
Opened new tracker for Damage request. SPROP displays alternative damages already. Closing this out.
PCGen can't handle that today. That'd be best mentioned in a SPROP tag.
To get that would be Code Feature Request/New Tag.
The one I had on that character was the winchester lever action shotgun. When I say not outputting damage correctly, I am referring to the shotguns doing more damage at closer range, and it going down each range increment. It also isn't adding the bonuses to attack rolls for range increments past the first. Like it shows on page 78 of the Deadlands core rule book. Can PCGen damage by range like that?
Which shotgun? Deadlands has several to choose from.
What is the expected result supposed to be?
I've printed the d20/modern/pdf/csheet_modern_std.xslt and the d20/fantasy/pdf/csheet_fantasy_simple_grey.xslt sheets, and looked at several of the others. On all that I have looked at so far, the damage code for shotguns is 1d6 across the board, and it's not factoring in the attack bonus for range increments beyond 1'st.