New OS Features

Description

Master Tracker for Improvements

Skill Info under Skills for extra information - "ASPECT:SkillBonus|x" May be granted by either FEAT or ABILITY.
Skills only show "+" if there is a number next to it
"0" doesn't display, only a negative or positive value will display
Conditional Skills will be Italicized, and the Ranks encapsulated by brackets '[' and ']'
Kept Chuck's original work - Lengthy Skill Names will shrink in font size to fit in the text field.

Spells:
Added Concentration to the Spell Header
Added Concentration to the actual spell details, found after "Caster Level" - Conditionally displays only if Concentration is actually used.
Conditional Display of "Known" in the Header - only shows if the Known is used
DC has a conditional - Blank if no details, "DC: N/A" if houserule is set (Var name 'SpellDisplayDC' is set to 1), and if there is details it shows
"DC: <number>, <SaveDetails>"
SR is now right below the Save Information for easier use.
Description for Spells is now on the third line and allows for much lengthier spell descriptions

Header Block now includes -

  • Age (With Birthdate)

  • Class (Archetypes if chosen) - Lengthened Class Line

  • Exp / Next Level in one block

  • Vision now shows "Normal" if no other Vision is present

  • Points won't display "0"

Next on the List:
Remove from the Stat Block "+0", Zaister has a good template look. I think we should duplicate the effort.

Environment

None

Activity

Show:
Andrew Maitland
July 20, 2014, 9:59 PM

Added a long time ago.

Fixed
Your pinned fields
Click on the next to a field label to start pinning.

Assignee

Andrew Maitland

Reporter

Andrew Maitland