New OS Features
Master Tracker for Improvements
Skill Info under Skills for extra information - "ASPECT:SkillBonus|x" May be granted by either FEAT or ABILITY.
Skills only show "+" if there is a number next to it
"0" doesn't display, only a negative or positive value will display
Conditional Skills will be Italicized, and the Ranks encapsulated by brackets '[' and ']'
Kept Chuck's original work - Lengthy Skill Names will shrink in font size to fit in the text field.
Added Concentration to the Spell Header
Added Concentration to the actual spell details, found after "Caster Level" - Conditionally displays only if Concentration is actually used.
Conditional Display of "Known" in the Header - only shows if the Known is used
DC has a conditional - Blank if no details, "DC: N/A" if houserule is set (Var name 'SpellDisplayDC' is set to 1), and if there is details it shows
"DC: <number>, <SaveDetails>"
SR is now right below the Save Information for easier use.
Description for Spells is now on the third line and allows for much lengthier spell descriptions
Header Block now includes -
Age (With Birthdate)
Class (Archetypes if chosen) - Lengthened Class Line
Exp / Next Level in one block
Vision now shows "Normal" if no other Vision is present
Points won't display "0"
Next on the List:
Remove from the Stat Block "+0", Zaister has a good template look. I think we should duplicate the effort.
Added a long time ago.