New EQSheet with Missile Weapon Calcs For Each Ammo Type

Description

User would like an EQ sheet that for each missile weapon in the character's possession calculates the to hit bonus, damage bonus, and hit die for each type of relevant ammo in the character's possession...not just the ammo currently "loaded" into the missile weapon (as though the weapon is a container).

For example, if the character had a normal bow with Strength bonus +4 and a +2 bow...and had normal arrows and arrows +4...and has net Strength 18, then the EQ sheet would output two calculation lines (including range increments?) for each bow (that's four lines total).

Environment

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Activity

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Andrew Maitland
July 22, 2014, 12:12 AM

This is likely a code request, since the OS only takes what Code sends it. Each Ammo would need to activate a Block, which only happens if the ammo is in the bow.

Andrew Maitland
December 4, 2014, 3:46 AM

Bows now take more than one ammo and will display the results for each. As long as the ammo is loaded, we can do an EQ sheet for it.

Assignee

Unassigned

Reporter

Allen Cohn

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Pending User Input

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Components

Affects versions

Priority

Minor
Configure